Text has always been a bit of a pain in the ass in Flash (luckily, Flash CS5 will include the new Text Layout Framework) – apart from the fact that rich text and custom typography isn’t a problem, it’s really one of those areas where plain old HTML takes the win. Still, I just discovered something that makes life a little easier if you’re going to design a text heavy website in Flash – the ability to wrap text around images (and MovieClips) in a fairly easy way – without multiple text fields, split up strings and whatnot.
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New Physics Engine in Flash CS5
Adobe is steadily letting out more details on new features in Flash CS5. In addition to the ability to publish native iPhone applications from Flash, Flash CS5 will also include a new physics engine. In the video above, you can see how they use a single panel to let designers easily add weight and other properties to their objects. Properties from this panel will be used to “pre-record” the movements on the timeline before the movie is published.
I’m eagerly awaiting to see if the ActionScript part of this engine will provide a full-feautured set of physics tools, or if we still have to use 3rd party tools like Box2DFlashAS3 (which is great btw.) for advanced runtime physics.